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        static void Main(string[] args)
        {
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            while(memory[pointer] > 0)
            {
                pointer++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                pointer++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                pointer++;
                memory[pointer]++;
                memory[pointer]++;
                memory[pointer]++;
                pointer++;
                memory[pointer]++;
                pointer--;
                pointer--;
                pointer--;
                pointer--;
                memory[pointer]--;
            }
            pointer++;
            memory[pointer]++;
            memory[pointer]++;
            Console.Write((char)memory[pointer]);
            pointer++;
            memory[pointer]++;
            Console.Write((char)memory[pointer]);
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            Console.Write((char)memory[pointer]);
            Console.Write((char)memory[pointer]);
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            Console.Write((char)memory[pointer]);
            pointer++;
            memory[pointer]++;
            memory[pointer]++;
            Console.Write((char)memory[pointer]);
            pointer--;
            pointer--;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            Console.Write((char)memory[pointer]);
            pointer++;
            Console.Write((char)memory[pointer]);
            memory[pointer]++;
            memory[pointer]++;
            memory[pointer]++;
            Console.Write((char)memory[pointer]);
            memory[pointer]--;
            memory[pointer]--;
            memory[pointer]--;
            memory[pointer]--;
            memory[pointer]--;
            memory[pointer]--;
            Console.Write((char)memory[pointer]);
            memory[pointer]--;
            memory[pointer]--;
            memory[pointer]--;
            memory[pointer]--;
            memory[pointer]--;
            memory[pointer]--;
            memory[pointer]--;
            memory[pointer]--;
            Console.Write((char)memory[pointer]);
            pointer++;
            memory[pointer]++;
            Console.Write((char)memory[pointer]);
            pointer++;
            Console.Write((char)memory[pointer]);
        }