from random import choice, randint
def rb(): return choice([True, False])
def rand(depth=6, forced=True, t=True):
if depth == 0:
if forced:
if t:
return "1"
else:
return "0"
else:
if rb():
return "1"
else:
return "0"
else:
c = choice(["not", "and", "or"])
if "not" == c:
return "(not " + rand(depth-1, forced, not t) + ")"
elif "and" == c:
if not forced:
return "(and " + rand(depth-1, False, rb()) + " " + rand(depth-1, False, rb()) + ")"
elif t:
return "(and " + rand(depth-1, forced, True) + " " + rand(depth-1, forced, True) + ")"
else:
if rb():
return "(and " + rand(depth-1, False, rb()) + " " + rand(depth-1, True, False) + ")"
else:
return "(and " + rand(depth-1, True, False) + " " + rand(depth-1, False, rb()) + ")"
elif "or" == c:
if not forced:
return "(or " + rand(depth-1, forced, rb()) + " " + rand(depth-1, forced, rb()) + ")"
elif not t:
return "(or " + rand(depth-1, forced, False) + " " + rand(depth-1, forced, False) + ")"
else:
if rb():
return "(or " + rand(depth-1, False, rb()) + " " + rand(depth-1, True, True) + ")"
else:
return "(or " + rand(depth-1, True, True) + " " + rand(depth-1, False, rb()) + ")"