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# rbGooey. -- Game GUI library to be used with rubygame
# Copyright (C) 2006 Han 'kiba' Dao
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#Class TextRender handle the TextRender tasks. It also formed the foundation for entire text library for the RbGooey. This include the TextInput class.
class TextRender
def initialize main , textmode
@main = main
@text = textmode
end
def render_text
# This method render the texts array one by one
y_value = 0
default = nil
skip = @main.font.line_skip
@text.text.zip(@text.size,@text.x,@text.y).each do |string , size , x ,y|
font = TTF.new("#{@main.fname}",size)
if @text.omit == false
render = font.render("#{[string]}",true,@fgcolor,@bgcolor)
elsif @text.omit == true
render = font.render("#{[string]}",true,@fgcolor)
end
render.blit(@main.screen,[x,y+=y_value])
y_value+= skip
end
end
def screen_clear
@main.background.blit(@main.screen, [0,0])
end
def update
#This update the screen
@main.screen.flip()
end
end
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