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#  rbGooey. -- Game GUI library to be used with rubygame
#  Copyright (C) 2006  Han 'kiba' Dao
#
#  This library is free software; you can redistribute it and/or
#  modify it under the terms of the GNU Lesser General Public
#  License as published by the Free Software Foundation; either
#  version 2.1 of the License, or (at your option) any later version.
#
#  This library is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
#  Lesser General Public License for more details.
#
#  You should have received a copy of the GNU Lesser General Public
#  License along with this library; if not, write to the Free Software
#  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

#Class TextRender handle the TextRender tasks. It also formed the foundation for entire text library for the RbGooey. This include the TextInput class.
class TextRender
  def initialize main , textmode
    @main = main
    @text = textmode
  end
  def render_text
    # This method render the texts array one by one
    y_value = 0
    default = nil
    skip = @main.font.line_skip
    @text.text.zip(@text.size,@text.x,@text.y).each do |string , size , x ,y|
      font = TTF.new("#{@main.fname}",size)
      if @text.omit == false
        render = font.render("#{[string]}",true,@fgcolor,@bgcolor)
      elsif @text.omit == true
        render = font.render("#{[string]}",true,@fgcolor)
      end
      render.blit(@main.screen,[x,y+=y_value])
      y_value+= skip
    end
  end

  def screen_clear
    @main.background.blit(@main.screen, [0,0])
  end
  def update
    #This update the screen
    @main.screen.flip()
  end
end