# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
#This program is a map editor.
#You can contract the author at wikipediankiba@gmail.com
class Mouse_input
include Rubygame::Sprites::Sprite
def initialize
super
#The mouse take an image instead of a plain back cursor
@image
@rect
#mouse position
@pos = [0,0]
end
def name name
@image, @rect = load_image(name)
end
def load_image name
#Highly modifiled form of chimp.rb from Rubygame library's samples section which is currently commented out.
#Code may be public domain or LGPL. Orginated from http://pygame.org
image = Rubygame::Image.load(name)
return image, Rubygame::Rect.new(0,0,*image.size)
end
#Checking if any of the rect collide
def check rect
count = 0
rect.each do |rect|
count +=1
if @rect.collide_rect?(rect)
return count
end
end
return false
end
def pos tell
case tell
when Rubygame::MouseMotionEvent
@pos = tell.pos
end
end
def update
#Move the mouse
@rect.midtop = @pos
end
def undraw(dest, background)
background.blit(dest,@rect,@rect)
end
end